Basic Wand Craft is an introductory research found under the Thaumaturgy tab that explains the functions of a Wand and shows how to create them. Although it deals with Wands and their functions, more can be found about actual wands themselves under the Wands page. However, the recipes for both the Iron Cap and Iron Capped Wooden Wand can be found on this page.
Iron Caps are the most basic cap available for any Wand, Staff or Scepter and can be created at any crafting station with 5 iron nuggets in the shape of a helmet, or iron nuggets in the top 3 sections and in the middle left and right sections. Being mundane in nature, not being of magic in any way, they are poor at focusing it, taking a penalty of 10% to the costs of any functions performed by the item they cap. Their main use is in the creation of the basic Iron Capped Wooden Wand, as by the time one is ready to create their next wand, gold, the material used for the next tier Wand Cap, is usually available, along with Greatwood as opposed to standard, mundane wood. They must be created in order to advance in Thaumaturgy, as even if a Thaumonomicon is found, instead of being created, a wand must still be used in the creation of any other tier of Caps, meaning that at least 2 must be created for the player to advance.
Recharge Rate: 1
Cost: Cheap/very little time
Iron Capped Wooden Wand
The Iron Capped Wooden Wand is the first Wand available to a Thaumaturge and can be created with an Iron cap in either opposite diagonal corner from the other along with a stick in the center section at any crafting station. Being made of entirely mundane materials, it is not only poor at focusing, as explained in the section about Iron Caps above, but also storing Vis, only being able to store 100 points of which, and taking 10% more Vis to accomplish any task than normal. However, this Wand must be created to advance within Thaumaturgy, as all the materials needed for a more advanced Wand require the use of an Arcane Workbench, and as such, Vis, which can only be channeled through a Wand. However poor a Wand it may be, though, it can still be used for any and all tasks another wand could, assuming the amount of Vis used in said task is below 100, taking into account the 10% in Vis needed due to the poor Caps used in the Wand's construction.